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We could have added a “crash” sound for each recycle type when it was recycled, or a different feedback if your inventory is full, like a movement of the UI, or an exclamation mark in the materials full with red numbers showing 10/10. Thanks for the tips and the feedback, really useful :)

(+1)

+1 Exactly, I just discussed with my partner after she played that the inventory slot could’ve “shaked”. That would be very easy to implement but would give you immediate recognizable feedback that inventory is full.

And the “crash” sound is also a good idea!