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(+1)

The difficulty of each level scales perfectly, and I like when the mechanics are mixed. Maybe it would be nice to show the cursor, or have a “ghost” bucket for the left click / right click preventing spikes mechanic, so the player knows where the bucket will be after right clicking. The graphics are cute and the sound design is hilarious haha. Good job :)

(+1)

Thank you so much! I've changed things so the mouse cursor shows when the bucket is placed in my own version of the game, along with a few other quality of life improvements (and designed a 9th level)! Just have to wait for the rating deadline to pass so I can upload it :)