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(+1)

Fun music and a solid premise. It’s essentially an incremental clicker with a fun twist, which works really well here. The pixel art looks good, and the upbeat soundtrack fits the pacing nicely. I even saved up just to buy the health bar to see what I was up against — that crab definitely understood the theme 😄

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I was really hoping to push the gameplay even further, so that it's not purely a sit there and click incremental game, but would incorporate movement for increasing damage output. But that was a bit ambitious for 72 hours haha.

Wish I could claim having made the art/music, but I'm not talented enough in those departments. At least I can say that I chose which ones to use well enough.

I'm eternally grateful to the Crab God of Death for gracing my game with a fraction of his true power.

Thanks for playing!