I was really hoping to push the gameplay even further, so that it's not purely a sit there and click incremental game, but would incorporate movement for increasing damage output. But that was a bit ambitious for 72 hours haha.
Wish I could claim having made the art/music, but I'm not talented enough in those departments. At least I can say that I chose which ones to use well enough.
I'm eternally grateful to the Crab God of Death for gracing my game with a fraction of his true power.
Thanks for playing!