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(1 edit) (+1)

I was really hoping to push the gameplay even further, so that it's not purely a sit there and click incremental game, but would incorporate movement for increasing damage output. But that was a bit ambitious for 72 hours haha.

Wish I could claim having made the art/music, but I'm not talented enough in those departments. At least I can say that I chose which ones to use well enough.

I'm eternally grateful to the Crab God of Death for gracing my game with a fraction of his true power.

Thanks for playing!