Pretty polished fun game to play. The currency is almost another life force you have to manage or else you'll die which is a cool concept to go deeper into. The sounds were satisfying and shooting asteroids was fun. I would work on a better tutorial though its kind of unclear. Also I am still confused of what the random red, blue, and white squares were. If they were something important I didn't understand what they meant at all. It would consider turning this game into a rouge like /scaling progression to the game but that's up to you.
Playing this game also makes me wonder if I can make my sounds more satisfying and how I would do that. I'm curious about how you created the sounds for your game if you'd like to share!
Play game
OVERLOAD's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #21 | 4.250 | 4.250 |
| Gameplay | #57 | 3.333 | 3.333 |
| Connection to Theme | #57 | 3.833 | 3.833 |
| Creativity | #70 | 3.583 | 3.583 |
| Enjoyment | #72 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members (List Discord Names)
joedafarmer
Game engine / program used
Unity
Connection to the theme (short sentence)
Twist on the classic arcade game Asteroids
Is this your first jam?
No
This is not my first game jam






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