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This was super fun, I kept retrying until i finally finished it. The idea of using an overpowered laser pointer to play with the cat is hilarious and worked very well. I would've loved to see the other levels you had planned, because the mech feels strong enough to carry more content. Really fun concept and great execution. Very charming music to go with it.

This is just my 2nd game jam, both with Unity. Curious what made you move away from it? Is that just for jams, or more generally?

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honestly it isn't a bad engine, but the process turned out to be slower compared to godot so i decided i shouldn't be using this for short jams lol

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Okay, I was thinking it could be. I have a buddy who switched to Godot permanently due to it being much quicker than Unity.