Hello! Played for a few minutes with my mouse, but my hand/wrist hurt and I needed to stop haha. The controls seemed interesting and blowing things up with the laser was satisfying, but I think the controls need improvement (I wanted to be able to play this on my keyboard as an alternative). Aiming the laser was difficult. I also didn't feel there was any real downside to having my ship destroyed, so rather than bothering to try to land on the launchpad (which is quite difficult), I just let myself run out of energy and crash and restart. The helicopters didn't seem to do much damage to me, so I didn't really worry about them or bother too much to destroy them.
I feel like the main thing the game is lacking is a sense of progression. I assume the main point of the game is to try to get the fastest time, but because the controls are quite difficult and there are so many buildings to blow up, I feel bored after a little bit and not very motivated to clear everything. I feel like rather than having the game time how long it takes me to clear, I'd rather the game give me a limited time to clear as much as I can. That way, I feel like there is an end to the run, and I can go back and try to beat my previous score.