“I noticed that you can kind of use the raising crusher as a lift.” Damn, missed opportunity for me to add another achievement haha
Yeah the intention with the second conveyor belt was to incentivise the player to start throwing materials items in the yellow bin to speed up the item spawn rate (eg more toxic barrels) and create a risk/reward type scenario but I didn’t really manage to effectively signal this to the player
Thanks for the feedback, and keep exploring places where you shouldn’t!