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It was fun.

Games with some automization improvement has its magic. And it worked on me here as well. I appreciate going with 3D for the game.

With second conveyor belt upgrade the game lost a tempo little bit, because there was no more pressure with getting to the barrels in time.

I noticed that you can kind of use the raising crusher as a lift. Once I ended almost on the roof and then I got accidentally stuck behind the obstacles with no way out. But I guess its punishment for going where I shouldn't be. :-D


There is a bug where items are still being queued when game is paused. So when you unpause it, a lot of items get spawned at once.

Overall very nice game!

“I noticed that you can kind of use the raising crusher as a lift.”  Damn, missed opportunity for me to add another achievement haha

Yeah the intention with the second conveyor belt was to incentivise the player to start throwing materials items in the yellow bin to speed up the item spawn rate (eg more toxic barrels) and create a risk/reward type scenario but I didn’t really manage to effectively signal this to the player

Thanks for the feedback, and keep exploring places where you shouldn’t!