Thanks for your feedback! One of the most reason the game is so "raw" its because we was trying to adapt it for web build, we got a lot of issues about game optimizations. Although I want to know, do you have some ideas for the game? Maybe some new mechanics we could implement in
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Appreciate the effort for getting a web build \(^-^)/. Since the power boxes are important, maybe you could specialize their opening mechanics, like, a particular Orc has the key to one overpowered chest. Or one of the party members has to be standing on a particular tile for that chest to be opened. So players can prioritize their movement and attacks. Into the breach has tile mechanics, like, standing on a Forest Tile make your attacks more effective (since you're hidden). These were all I could think of...
Excited for the final release :D