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I had to comment here and just point out that I'm really impressed with your dual purpose mechanics. Having to trade mobility for firepower is a really smart design choice. The game could definitely use more polish though to really showcase those design choices. 

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Thanks for leaving a comment =]. It’s really reassuring to hear that, because I think this game could really work, it’s just that the movement style is not something that is, to my knowledge anyways, anywhere else. It has its fair share of problems, but I’m glad to see that I’m not the only person that likes it. It especially means a lot to me since you are already on Steam and stuff too.