Sadly I did not spend much time on graphics. :( I really wanted to put my week of pixel art practice to use. However, I found out that I really didn't know the game engine as well as I did. I am proud that I was able to scope this game well enough to submit it!
I might end up programming in rust next time so at least I can build to web :)
Viewing post in Recoil Reach jam comments
Me personally I enjoy having the static typing of c# and being able to use a language outside the engine. Plus having access to the latest 3d features for godot is nice. I will probably switch to rust gdextension until the c# web build is ready. If I decide to work with a team at some point I will have to bite the bullet and use gdscript.
Plus I use neovim so setting up gdscript will be a pain :p