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I really like the pixel art of the enemies. The fights felt simple and straightforward, which I liked. Then I could focus on exploration and finding different shrines. Although, it felt quite punishing at times. That's to be expected in a rogue-like game :) Nice work team!  

Thanks! You're supposed to find a way to get your damage up to the 6 digits by floor 2 or any other stat like armor, the run has to go well basically or the game has to literally break and give you stuff it's not supposed to.