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(1 edit)

Yeah probably doing that in the next room, so I won’t surprise people in the last scene or something. The knight game I did already has that kind of content and that’s doing fine. But in a more story heavy game I think I need to be careful it wont end up being too much.

Edit: Thinking I probably won’t do this specific idea actually, might be too much. But maybe tentacle stuff and traps and stuff.