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ah right, that would probably necessitate a content warning yeah. the adversarial relationship set up in the introductory cutscene probably already implies ambiguous consent sooner or later

(1 edit)

Yeah probably doing that in the next room, so I won’t surprise people in the last scene or something. The knight game I did already has that kind of content and that’s doing fine. But in a more story heavy game I think I need to be careful it wont end up being too much.

Edit: Thinking I probably won’t do this specific idea actually, might be too much. But maybe tentacle stuff and traps and stuff.