I liked the room transition. Could be good base for a multiplayer game.
It's a pity there is no weapon or character selection for player.
The AI is weird. And there seems to be no control over the board stage.
For few rounds the point dealing worked, then after killing all enemies, the new round wasn't dealt.
Play game
PartyDungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #92 | 2.404 | 2.889 |
| Originality | #96 | 2.589 | 3.111 |
| Accessibility | #114 | 1.572 | 1.889 |
| Theme | #117 | 1.757 | 2.111 |
| Graphics | #118 | 2.034 | 2.444 |
| Fun | #121 | 1.387 | 1.667 |
| Overall | #121 | 1.796 | 2.159 |
| Audio | #128 | 0.832 | 1.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5.1
Game Description
A party game with movement dices and tiles that transforms into a dungeon crawler like Enter the Gungeon, where you need to hunt the other players to get a point.
How does your game tie into the theme?
The board used in the party game phase is repurposed to the dungeon crawler phase, with new mechanics and objectives
Source(s)
N/A
Discord Username(s)
dinodyr
Participation Level (GWJ Only)
1


Leave a comment
Log in with itch.io to leave a comment.