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(+1)

Zoey,

This is incredible! I wasn't going to include a phone in our next game, but now your code makes it possible. Thanks so much for making this available and accessible to those of us with minimal programming skills.

I spent a bunch of time playing with the phone and I have a couple questions:

-Let's say I want to switch POVs to a character who has a different phone with its own contacts, or my character obtains a second phone in addition to the one she already has. I figured out a way to accomplish this by swapping phone themes and hiding/unhiding contacts. But is there a simpler way to do this that I might be missing? Like is it possible to define multiple phones with their own themes and default contacts, and tell the game which one to pull up? If not, that's fine.

-Is it okay if we make our own custom phone skins?

Thanks again!!

-Alex

1) The way I would do this in its current implementation is to make the data currently in Phone.rpy (ex. phone_channel_data = {}) stored inside a bigger array, which can be instanced multiple times (ex. phone_data[1] phone_data[2] and each of those contains phone_channel_data and so on), and then pass the index of the phone you are currently working with to the screen and access the data through there. Though, this requires a generous amount of coding to implement, I actually have this on my roadmap for my next update for the phone! (hopefully, fingers crossed)

2) Perfectly fine!

Thanks for your kind words :) I hope it serves you well ^^

I wasn't sure if doing multiple phones would be easy or complicated, but since it's complicated I'll patiently await your next update. 

Thank you! :)