Hello there!
There was indeed a bug that would cause the cursor to snap back to its starting position whenever the player was transfered to a new map, or changed to another scene. It was fixed in version 1.1.1 I just released!
Just one note... in my test project the cursor would always snap back to the screen center, not the top left corner. I am not sure why your project presented this alternate behavior, but assuming there is not any compatibility issues with another plugin, the fix added to 1.1.1 should do the trick!
