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(+1)

Add highscores, daily challenges with the same seed for everyone, to keep some long term motivation
Improve the color palette and up the highlighting of what does what. Sometimes it was hard to tell if a wall is active already and which enemy to dodge and which one is the one i used as a projectile.
Keep it up!

(+1)

Thank you so much for playing! I am happy you enjoyed the core concept of the game.

The highscores and seeded challenges are a great idea!! I 100% agree with you that the game needs a fuckton of polishing and juicing, especially with making wall effects more readable and making empowered enemies from those wall effects readable.