Yeah… for now I only have the demo, which is basically the beginning of the three routes. The game has been out for less than a month, so that’s why it’s still pretty rough around the edges ;_;
I wouldn’t really know how to define the genre anymore, because since I started working on it, it has slowly taken on a life of its own. My original idea was to make a horror game, with a more or less solid story, interesting characters, and plenty of +18 scenes.
The problem is that mixing horror with the option to have relationships with every character is complicated, it’s hard to make it work without it feeling a bit absurd or unintentionally comedic. That’s why the tone can feel a bit strange at times...
I’m using the “voice in the white” mostly as a way to motivate people to play the beginning of the three routes, but for now there isn’t much more to it than that… although I am working on it!