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I enjoyed the time I spent with the game, but didn't feel like I got any better. I kept just falling shy of the 300 point threshold level, but it never seemed to click what I was missing to pass that stage. Because the level is random I couldn't see what I had missed to learn from. 

A couple of times I realised after I had rolled the ball that I had set up one of the walls incorrectly. Since there is no undo or level retry, an error like that has a really high cost since it effectively ends the run. 

Thank you for playing!  It seems like I might have constrained the starter set of buttons a bit much.  Right now it's just about chasing a high score since I'm still in the process of adding the upgrade systems.  I have some random elements I still want to play around with so I don't know that I'll add an undo button but I do want to add a guide line that will highlight possible marble paths before rolling the marble.