I liked Bae's sprite animation and the background work.
I wish I could've seen what's at the end of the level but I couldn't find a way to reliably beat enemies and progress quickly. Sometimes I ran for a while with no enemies on sight, so the time just ran out.
Some improvement suggestions:
- UI doesn't scale properly in ultrawide monitor.
- Sometimes Bae teleports forward and if I jump at the right time she goes flying.
- Physics are wonky. Sometimes I see boxes shoot around out of nowhere.
- Shuriken cooldown time could be better presented in the UI.
- Add enemy attack animations.
- It feels like the game doesn't fully reset the state when starting a new run.
Good job. I hope you consider improving it after the jam ends.