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(+1)

Interesting concept, I enjoyed the idea of having the battery be a limited resource that you have to conserve somehow, and how that ties into what stats and items you pick. This concept could definitely be developed further, maybe add an item throughout the level that replenishes your battery, or an item that attaches to the player that passively regenerates the battery, but only when a certain condition is met. Idk, this game has some potential tho

Thanks for playing:)

I am planning to add some sort of platformer system if I kept working on this project. The battery replenishing idea was what I thought of initially, but I didn't have enough time to implement it. The battery regenerator was a great idea--I am now thinking of a light-driven battery that would regenerate battery by facing the player to in-game lights. Thanks for the inspiration!

Thanks again:)