Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Does it change character when I am using a sword or any weapons? like if I attack enemy by using sword or any weapons, it will change sprite for starting attack (most like moghunter abs, sang abs, and the others abs are added it)

Hi,
No, in this version I don't yet have support for sprite changes; it's a planned implementation, but it's not yet available.

My plugin works a little differently. Different animations rendered with CSS and Pixi are configured for each weapon type, and the colors are related to the elements. If your character has a fire sword, the attack animation is a red blade; if they have a water staff, it fires a blue spell. There's a predefined animation for each weapon type. If you have some CSS knowledge or can edit the code parameters, it's possible to edit these animations.

The demo file is free; it might give you a clearer idea of what I tried to illustrate above.

Thank you very much for your interest. Feel free to ask any questions!

I played demo and it's good to be honest.
That's like basic abs, but there's lagging or slow:
- I am Fighting against enemy
- Get level up after defeat them
- Gathering enemy (like 3 and more start lagging fps)

So maybe you could update for fixing issues of fps

Thank you very much for your feedback. You performed all the tests to understand what might be causing the reduced fluidity in the game that you observed.

This plugin is undergoing a complete redesign, which is already underway and should be released in 10 to 15 days from today's date. If you are interested, please wait for this time. The next version of the plugin aims to have cleaner code, more objective functions and settings, and more flexible controls than this version had. Perhaps I will be able to bring you a tool that is useful.

Thank you again for your feedback, I will bring news soon!