Nice entry, and great spin on the jrpg turn based combat!
The UI had a couple issues, like the head slot doing nothing and the attack icons were unreadable for me.
Customizing the limbs and weapons was fun, but it was hard to tell what effect they were going to have on the game.
I'd recommend starting out the player with an intro battle so they can see that instead of guessing.
The gameplay:
The combat felt somewhat buggy, I couldn't tell what most of the numbers were doing.
I assigned my attacks to the enemies instead of over my own character, and took some trial and error to figure out what the lines going across were doing.
After the first round my character disappeared.
The aesthetic was cool and sfx were very satisfying, good job!