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Haa ok. I misunderstood the question sorry :). Agree with you ! It’s just hard to do that for all devices, specially if you can’t try with. If you want to help, maybe you can do an input binding for my game with SteamVR, send me the file and I will include it in the release.

I could try, but it is kinda hard for me to do that, I don't understand the input binding menu very well, but I can give it a try. If I do manage to figure it out I'll let you know!

(+1)

Big thanks ! Yeah it looks obscure at first sight, but my game has not many buttons. Feel free to ask here or on twitter if I can help you :)

can't get the wmr controllers to track in game either :[

Are controllers powered before you launch the game ? Is steam launched ?

Yeah, it's a samsung odyssey+. The headset tracks and displays just fine, but there's just no hands or pointers or anything to interact with. Even switching the binds didnt seem to work

seems adding a skeleton worked somewhat

Yeah, it’s the new OpenVR system : it needs a skeleton to place hands. Can you send me you controller config for this device, so I can put that by default on others samsung odyssey. Thanks for testing anyway. I hope you enjoy the game. An update will come soon !

Would that also affect other WMR headsets?

I apologize for not being able to test out the game yet!!