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(1 edit) (+1)

Connection to Theme: 5/5. The strongest connection to the theme in the jam so far.

Enjoyment: 4/5. Though would give less if I considered the difficulty.

Presentation: 4/5. Great overall but first level seems sort of empty without any background decorations at the sides. Also the change to low-poly graphics and then to pixel art feels very sudden. Fantastic music choice, but since it's not yours I can't add a point for it.

Gameplay: 3/5. It's a pretty simple runner game overall though the isometric view makes it harder to dodge because you can't see clearly if you're going to touch the obstacle with your side or not. Also I did not like how level 2 changed the movement completely. Besides that, I would recommend starting the game at a slower pace and gradually accelerating it instead of throwing the player in at max speed initially.

Creativity: 4/5. Using time as health isn't new but a cool idea for a runner.

Thank you so much for your rating and your detailed feedback! I considered going progressively for the speed, but I decided to go against it in the end to make the whole jam theme hit the player more brutally. So I definitely understand it gives this feeling, that's what I was looking for, this sense of unfairness from the start.

Actually I'll probably set the gameplay to 3/5 if this is intended and because I don't want to consider the difficulty to be an issue.