Funnily enough the timing and pacing of the cutscenes and dialog took up the most time. That and artwork took up a ton of time, especially only using 10 colors, which somehow was hard than only using 4 colors... go figure. The mini games were actually simple, the pipe game I took from another conveyer belt game I abandoned, and the orb game used a moon orbit bundle from another game... that I haven't completely abandoned yet. I'm glad you like the game, as soon as I heard the theme, I knew I was gone do this story... which is actually I story I've had in my head for a decade. Thanks man, and your Starblast games are always visually fun to play.