Absolutely amazing! The flying sequences are so smooth, the art style and color scheme is terrific. Another fantastic game by you guys.
bmarzi
Creator of
Recent community posts
Thanks pal. I wanted this game to be more interactive but also didn't want it to feel redundant or lackluster. I'm glad the different levels and changing backgrounds did just that. I know the levels could have been longer, and I need to modify the jump mechanic, I think if he jumps just a little higher than the game will flow better.
This a great start to an interesting game, you should definitely continue to polish it. If you're looking for ideas: I would recommend creating a menu page, instructions/tutorial, player animations, and also loop the game so when you die it brings you back to the menu page (or restarts the current level). Overall, it's a good game, way to go!
Funnily enough the timing and pacing of the cutscenes and dialog took up the most time. That and artwork took up a ton of time, especially only using 10 colors, which somehow was hard than only using 4 colors... go figure. The mini games were actually simple, the pipe game I took from another conveyer belt game I abandoned, and the orb game used a moon orbit bundle from another game... that I haven't completely abandoned yet. I'm glad you like the game, as soon as I heard the theme, I knew I was gone do this story... which is actually I story I've had in my head for a decade. Thanks man, and your Starblast games are always visually fun to play.










