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(2 edits) (+2)

Okay let me start off by saying that this is fantastic. The controls are 10/10. It feels fast and snappy but I always feel in control of the characters movement. Visually, it is gorgeous. The important stuff is highlighted, the puzzles are intuitive, with a fast pace I could run through the levels while doing the puzzles which made me feel super smart. The functions of the different fruits are both very creative and fits in the gameplay perfectly. For a game made in 2 days this is superb.

I was going to say that it was a shame that there was no audio, but while writing I saw your screenshots, revisited the game and turned it on and it seems great. Why is it off by default, turn that banger all the way up!!!

The only negative I can say is that personally I feel a bit too punished when I have to restart the whole level because I missed the timing of an apple, instead of a new apple respawning.

Summary: For 2 days it doesn't get much better than this, incredible work. Also, making a game jam game this intuitive is not easy.

(+1)

WOW!!!! THANK YOU!!!! We thought about making the fruits more than just one-time use, or at least adding checkpoints, but we just ran out of time (we barely managed to upload it). And thanks again for such a comprehensive review!!!

(+2)

Completely understandable, I am surprised you managed to fit so much into the game with the short timespan already! 

(+1)

music fixed! >:3