Hi there, great enemy design. Have a problem though.
Do you have a master sprite sheet or a version where each animation is on the same resolution? All of these are on different resolutions so the animations are jumping around.
Thanks. Yeah, I've sliced the pixel sizes according to the canvas sizes you mentioned for each animation. It's just that the pivot points are off because the pivots default to the centre of the canvas. I'm using Unity. So the unit shifts when changing animations. Though I got it fixed. Adjusting the X pivot from 0.5 to 0.4 on the ConstantAttack animations has it line up perfectly with the Idle, Death and Hit. All good now :)