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Thanks for playing my game. I errored on the side that it was meant for min game, so was trying to keep instructions as light as possible. The numbers are related to player health only, although it now makes sense to me that having scores as a popup number would make more sense in this mini games context, wish I would have thought of that, thanks! Also because of the mini game aspect, I "hid" the options as I didn't want to distract the player before they went through course, but I totally agree a mouse sensitivity is something I would love to be available in most cases.