I admire the scale of the project and the work, looks promising.
Interestingly for me, I found it hard to figure out what to do and how, and given I am trying to review a lot of games, I gave up after a while.
I think a 'play and learn' level would be ideal. Thinking of your future users, they tend to have a specifically short attention span. That said, I get that for a Game Jam, time spent on tutorials is somewhat wasted.
Looking forward to seeing the next versions, added to my collection to see how you get on.