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Little Boom Games

15
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A member registered Mar 21, 2020 · View creator page →

Creator of

Recent community posts

Thank you for providing the feedback. I agree with not having much time for each game, there are just so many submissions on this Jam. And also yes I wanted to have a tutorial level but came up short on time, but it is still on the list as a future addition.

Thanks for playing the game and giving me your feedback. I completely agree, I had intention of having a build preview for adding buildings but did not get it implemented in time. I will have this added in a future build.

Thanks for your honest feedback. The intent is that as the storm gets stronger (the longer you are surviving) the lightning is able to easily knock out the shields and the goal at that time is to have several bunkers that are spread out to keep from being wiped out. 

Based on your feedback I will taking a look at the balance of storm/lightning damage to shield health and adjusting in a future build.

I appreciate the feedback. The how to play was kinda last minute as I didn't get to adding a tutorial as I was wanting. But will be adding that in the future.

Thank you for your input. I have a UI redesign planned on the future roadmap so I will keep your feedback in mind when I get there.

Thank you, glad you enjoyed it.

Thank you for the feedback. I have added some screenshots and changed the project image as well.

Thank you for the feedback. I will keep this in mind when I work on a UI redesign in a later build.

Thank you. You are correct the large wall of text was due to running out of time.

Thank you for your feedback.

Really well done time rewind feature and solid level design. In my playthrough there was a guard standing in a doorway leading to one of the objectives on the 3rd level. Not sure if that is by design or a bug but I was seen a couple times before I was able to hug the wall enough to get past him. 

Thank you for the feedback. I have a tutorial planned to be added as I continue development.

Thank you, I appreciate the feedback. I have a full tutorial system on my roadmap.

I was wanting to see if assets created using the Kenney Asset Forge would be allowed. Was wanting to check since that is a paid program and parts set but you are actually creating unique assets from it.