Hi man,
I’m trying to use this plugin because it looks really interesting. However, my project is using the VisuStella core plugins, and I suspect there might be a conflict between them.
In my project, any damage dealt is always shown as NaN. If you look closely, you can actually see some numbers appearing behind it, which makes me think those might be the default RPG Maker MZ or VisuStella floating damage numbers still being calculated correctly.
I’ve attached an image for reference.
Do you have any idea what could be causing this behavior? I’d really like to use this plugin if possible. I’ll keep investigating on my side while waiting for your response.
Thanks in advance!