thanks for the feedback. there's a few thing I would like to point out. the weapon you where using isn't actually the best for the fight, in my testing, I found that quicker weapons like the knife tended to be a lot better of a tool to use. the boss has less of a damage type resistance to the knife as well. it partially on me. I show the bosses resistances in the bestiary, but I don't display the damage the weapons' do anywhere. its also not mandatory to use the lantern in this fight as the ambient lighting in the arena was put there to make fighting it without it viable. the carrot rings speed boost may also help. as for the spore clouds, there meant to pull the player closer to the boss. I didn't want them to be too punishing, so the hitbox around them is pretty generous if you try dodging them. to an extent your right about a lot of problems the game currently has. I need to make the movement a bit smoother, give a way of using healing items, and I do plan on adding a dodge as a power up at some point. again I appreciate the feed back and ill see what I can do to improve things in the future.