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Higher, quality charcter image on css

A topic by SSBF created 17 days ago Views: 72 Replies: 5
Viewing posts 1 to 3

I'm trying to add a higher-definition character image to the roster/ select screen, but it won't stop being way too zoomed in..How do I scale it down.

Developer

You'll need to change the code in `obj_css_zone: Draw` that draws the character sprites.

(1 edit)

I tried it, just made the images on the roster disapear

Developer

Doing "css_character_sprite_scale = 0.5" like that is not the correct way to set a variable. You should be using a constant value (replace "css_character_sprite_scale" with just the number 0.5), modifying the value (do "css_character_sprite_scale * 0.5" for example), or changing the value of "css_character_sprite_scale" directly in "game_settings".

(1 edit)

Okay, so ive fixed the previous issue, but now the image is cut off when i try to render it in a match. (Notice how its cut off at the top) What is the fix for that?

also how do I remove the green color

Developer

1. Increase `object_surface_size`.
2. Change the palette (https://platformfighterengine.github.io/#/tutorialB6).