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(4 edits) (+1)

Okay, so this was way better than I thought it would be. The music is what really did it for me. The music, especially later on in the game, had me pumped to take down a rogue AI. I like the artstyle a lot too, it isn't over complicated and uses colors in a good attempt at establishing specific vibes. I think it was the one liners (of which I only noticed at the end of the game) that wrapped up the whole package though. I'd love to get my hands on a more polished and extended version of this. 7/10

What a great review.  Thanks!  :)

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Just being honest :D I'll be back to throw a few dollars your way soon

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It's just a demo, save your money :) But thank you 

(1 edit)

I'll save my money for the full game! :D I love how you're still updating this demo even though you're working on a full one too.

Also, you could make the landing animation at the start feel a little more natural. As of right now it feels too perfect for a human to make those maneuvers, even simply having one of the hands press a button to indicate some kind of landing assistance would do  wonders for it.

I can see that, sure!  Great point.  In the first draft, you zoomed in with proper aerodynamics.  At some point, felt it was more important to slow down and see the map from above.  Since the Mustang (electric horse) is autonomous and propeller driven (like a giant drone) it can fly in at any angle/speed