I mean, if you want help writing quests and such.
Recent community posts
I'll save my money for the full game! :D I love how you're still updating this demo even though you're working on a full one too.
Also, you could make the landing animation at the start feel a little more natural. As of right now it feels too perfect for a human to make those maneuvers, even simply having one of the hands press a button to indicate some kind of landing assistance would do wonders for it.
Okay, so this was way better than I thought it would be. The music is what really did it for me. The music, especially later on in the game, had me pumped to take down a rogue AI. I like the artstyle a lot too, it isn't over complicated and uses colors in a good attempt at establishing specific vibes. I think it was the one liners (of which I only noticed at the end of the game) that wrapped up the whole package though. I'd love to get my hands on a more polished and extended version of this. 7/10