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(+1)

Pros 

- Presentation is good! I enjoy the retro PS2 drum-n-bass and jungle aesthetic.

- Controls are good. 

Cons 

-Default graphics settings should start at mid range or low settings. They were at the highest level by default and made my PC struggle. 60 FPS limit should be default. Look at Steam Hardware survey for an idea of what most people use.

- Speed class names are confusing and unclear because I do not have context for what Dromar and those words mean. 

- It feels unfair that another racer near me can boost and easily destroy my vehicle. I prefer being bumped to the side and slowed down.

- In items mode, the random yellow bomb stage hazard is difficult to see ahead and dodge. It feels unfair. 


Overall, I really like the game and look forward to playing the next revision.

Thank you so much for playing and for the feedback!!

I'll be switching the default FPS to 60 that'll be in the next update. I'll definitely check out the Steam Hardware survey!!
I'll be adding explanation text for race options and settings so things are more clear.
When you get taken out easily, is that when rivals physically run into you or when they use the purple item and shove you away? I can look into balancing/tuning for both if needed.
For the yellow item, the Mines, were there parts where you would go around a corner and you'd suddenly run into one and had no idea it was there? Or can you technically see them on screen but they blend into the background?

For the mines, I would turn a corner or go straight and suddenly they appeared. 

I would get taken out when the rivals physically run into me at high speed. 

Ohh okay, yeah I can totally add an effect before/while they drop mines.

You can take out rivals instantly if you run into others while moving much faster than them (CPU rivals can do the same to players), I could buff player resistance to instant takedowns from CPU rivals to make it feel like it's not as easy to get taken out if you're going slower than them.