Sorry for the delay, just got back from being away for a few days - there’s supposed to be, I might have to update the documentation and a few things like that, I’ll get back to you on that… hopefully soon
Okay, sorry for the delay, I probably should have dealt with this way sooner - the function cluck_set_normal_texture should take care of that, call it before you submit a vertex buffer (make sure to give it a texture ID and not a sprite)
Oh I see where I missed it. I was working off the code in the file Sample Project - Chickens.yyz and the script was not included in there. Thanks a lot,