Haha, spot on! ๐
Yes, absolutely โ a big part of the game was made with the help of AI, and as you said, it wasn't exactly hidden with a title like PokAidle ^^
We mainly use it to generate code (way faster for prototyping complex idle/incremental mechanics), test wild ideas, and above all explore the current capabilities of these tools. The main goal is still pure fun: seeing how far we can push a solo project by mixing AI + human dev, while creating something addictive and playable.
In the end, all the design, balancing, bug fixes, and features (Casino, Boss Rush, etc.) go through our hands to keep it coherent and enjoyable. AI speeds things up, but we're the ones steering the ship! ๐
Thanks for noticing and for playing โ it means a lot. If you've got any feedback (good or bad), we take it all, it helps make the experience even better! โญ