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Great entry! I loved the jump arc. It feels perfect. The involuntary ground pound mechanic is pretty unique as a main mechanic, it was very well done! 

The puzzles are really cool. You're incentivized to break glass boxes just for the fact that you don't know if there are any stars in there. I found myself trying to clear all boxes just to be sure I didn't miss something. 

Loved it!

I hope you didnt get too frustrated trying to get a specific star over and over again. Balancing this kind of thing properly when designing the levels was a tough task 😅. Thank you so much for the kind words!