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There is something about the SCALED option found in pygame set_mode.  I think maybe it is also set when using the OPENGL flag.   I don't know much about Raylib yet but definitely want to try it out.   Does it have such an option?  I guess it is needed because the fullscreen option only renders to the lower left quadrant.   I will try to work with Raylib and figure this out.

dont know if raylib has something equivalent, i will take a look