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(+2)

This is a very impressive game for only 2 weeks. Very nice work! I'm not a huge fan of collectathon games nowadays but it reminded me of Banjo Kazooie back in the days. The mechanic with the dandelion is very well made and executed. The visuals and music are great and at the end the dandelion feels too overpowered which is funny to float so high.

For me personally the rotation at the end was to much and made me feel dizzy.
And I strongly recommend a decal under the character to see where the player is, which also works in the shadows. It is sometimes hard to judge where you are flying currently

(+2)

Thank you for the comment!
I agree for the decal, i remember we talked about it (or at least increase the shadow for the player), but we never implemented it. But yeah, I think it's important, especially for "platformer" games.

Sorry for the dizziness ^^' we wanted to finish on the image of the jam theme!