I really enjoyed the art approach of the game, and the gameplay, while basic, was still fun, I especially enjoyed the background design.
While I did generally understand the vague direction of the plot, the esoteric dialogue was impenetrable and I couldn't understand concretely what the analogy was (I presume it was about rejection and possibly assault? but I didn't understand partying)
Glad to know that you liked the pre-rendered backgrounds, looks like my years spent making failed FNaF fangames did not go to waste.
There is a clearer plotline planned, but level 1 mostly acts as an introduction to the madness. The game's "analogy" is mostly an extreme exaggeration of schizoid personality disorder.