Environments are super well done!
I had some trouble getting the phosi's to the dryad, like they followed the mushrooms, but they either got stuck or i was missing something on how to get them away from the lamps and to the dryad. And it seemed like after a bit of time the dryad left and i had to restart(?) Unclear if that was a bug or an actual timer.
I ended up using the cheat key for the first two levels, but the forest did not open, maybe I missed something.
It is a pretty chill idea, if this project were to continue I'd love to see more challenges. Maybe there's multiple types of mushrooms with different effects, and player needs to puzzle out how to use them to lead the phosi's. Maybe phosi's have more behaviors too, like running from the player and needing to be herded or something. Feels like there's lots of different ways you could expand on the idea!
Very nice vibes, I believe your description said you used asset packs, and you used them really well! Environment design is what really stood out to me for this lil demo, very solid polished presentation overall!
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Thank you so much for your detailed comment! The dryad has a set path, and the level will end when she gets to the end. You guide the creatures to the lamps (they should stay there) which are on her path, and she will pick them up when she passes by. In hindsight, I should have made some simpler levels before the garden! (I ran out of time for the forest, so it can't unlock) I will check out your game as soon as I can.
oh! You might have noticed by now but I was not a submitter to this jam (although I am a dev). I have a friend who was in the jam so I'm doing my due diligence to rate several games and not just theirs haha. If you wanted to check out my friend's game though it's this one! https://itch.io/jam/thatgamejam01/rate/4171954