It's true, I focused more on the things in the list: monsters, mysterious virus, traps, science, find a device to fight evil, etc. I guess it's like Die Hard, it's just set during Christmas, like the first character of the game says. I will add the Christmas decorations if I have the opportunity to polish the game.
sgtwombatstudios
Creator of
Recent community posts
You are right! The aliens stay in the pods making it more difficult each round. If they left the pods, then eventually you would have 30 pods on screen and only 3 aliens hiding. Maybe that would be too easy? I'm not sure. Or more aliens could run on screen each round, but maybe then that would be hard to track them.
This is off topic, but I didn't think it needed a new post...however, I published my game on the gdevelop website under my user name. But strangely the game is not listed on my game page, and it is not listed on the "Game Jam 8" page, even though I provided the link during the submission.
https://gd.games/sgtwombatstudios/theknightandthehound0-2-1
Thank you for the review! One small thing, that is actually not a bug! Any message in quotation marks is the hound talking to the knight. So the knight is actually listening to him say that. It's like when you first meet the hound, you walk towards him as the knight, but the messages appear. But you are right, it should be more clear! Like a picture of the hound next to the message so you know he is talking.
Thank you! Do you mind a little expansion on the what you described as places that needed pixel perfect placement? I only ask this because I tried to make the hitboxes in favor of the player, for example, you can walk a little into the lava before dying and walk a little off ledges before falling, and the lava drops can touch the player a little before dying.












