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(+1)

Very nice little game. It was a little confusing in the beginning but felt nice. I like how the player progresses while playing! I also think the small companion is a great addition.

Only minor things: The sliding of the cliff feels off. I would not add them personally, as they often feel wrong if not intended as a feature. And the harsh reset when falling down and somewhat be stuck in the flower is confusing.

Thank you so much for playing, and providing feedback, it’s extremely valuable.

With the sliding issue – I think I see what you mean, essentially after releasing a directional movement input key, the character slides to a stop. I think my brain had adjusted to it after so many playthroughs, but, it does make sense to remove it or at least tighten it up. Also, good call on the spawn point.. I will probably add some checkpoints for a later build.

Thanks again!