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(+1)

amazing game visual and sound design! i have a problems tough with the dialog, the instruction were unable to be skipped and the peoples dialog skipped when clicked. how do i say this, it would be better if when the dialog is clicked it would skipped to the end of the line (the complete line)  then when clicked again it would be the next line. is it supposed to be real time? (i couldnt finnish checking thins and the patients is just... gone) and how exaclty you detirmine if the people is sick or not? cause i just shooting them blindly because of the cough, or is it supposed to guilt trip you? 

Thanks for the feedback! Yes, there are some serious flaws in the dialog system, as all the code was written in a rush. And the emphasis on "frequent" is clearly stated in the text.

(+2)

lol I guess narrative heavy game doesn't suit me :-D sorry bout that! Anyways this sums up my gameplay